AI Insights · Timothy · July 2021
Top 5 Boxing Games Performance in Cyprus for Q2 2021
Discover the performance trends of the top 5 boxing games on a unified platform in Cyprus during Q2 2021, including weekly downloads and revenue insights.
In the second quarter of 2021, the top 5 boxing games on a unified platform in Cyprus showed varying performance trends in terms of weekly downloads and revenue. The data, sourced from Sensor Tower, provides a comprehensive look at the weekly metrics for each game.
Boxing Star: Real Boxing Fight exhibited a fluctuating revenue trend, peaking at around $91 in the week of May 24. Weekly downloads for the game saw a low point of 24 in the same week, but ended the quarter with a slight increase, reaching 41 downloads in the final week of June.
Real Boxing 2 from Vivid Games S.A. experienced a more consistent revenue stream, peaking at approximately $63 in the week of May 24. The game's weekly downloads varied, with a noticeable dip to 22 in mid-May but recovered to 36 by the end of June.
WWE Mayhem maintained a stable revenue throughout the quarter, consistently bringing in around $38 per week. The download trend for WWE Mayhem saw a significant spike to 56 in mid-April but experienced a decline to 21 by the end of June.
Burrito Bison: Launcha Libre showed an interesting trend with revenue peaking at $48 in early May. Weekly downloads for this game reached their highest at 54 in late May but saw a decline to 11 by the end of June.
Topps® WWE SLAM: Card Trader had a more erratic revenue pattern, with a high of $50 in early April and a low of $1 in late May. The game saw negligible downloads for most of the quarter, with a brief spike to 5 in mid-June.
For more detailed insights and data, visit Sensor Tower.